Team Project — Term 1
Collaborative studio-pipeline project at VFS. Responsible for environment modelling, set dressing, and asset integration within a team workflow.
3D Artist & Environment Modeller
Building immersive worlds — environment modelling, digital sculpting & 3D pipeline artistry from concept to final frame.
About
I'm Khushboo Sinha, a 3D artist specializing in environment modelling. I recently graduated from Vancouver Film School's intensive 3D Animation & Visual Effects diploma program, where I honed my craft across the full 3D pipeline over six terms of rigorous, studio-paced coursework.
My background in civil engineering gives me a unique edge: strong spatial reasoning, structural thinking, and technical precision that directly informs the creation of believable, detailed 3D environments. I bring an engineer's eye to every asset I build.
Proficient across the full 3D pipeline — from modelling and digital sculpting to surfacing, lighting, VFX simulation, and compositing — I'm seeking to contribute as a hands-on team member at a world-class studio.
Detailed, production-ready 3D environments — from natural landscapes to architectural interiors
Precise polygon modelling, digital sculpting, and technically accurate hard surface assets
PBR materials, texture painting, shading networks, and look development for final renders
Portfolio
Projects from my 3D Animation & Visual Effects program at Vancouver Film School — environment art, sculpting, lighting, and full-pipeline team productions.
Collaborative studio-pipeline project at VFS. Responsible for environment modelling, set dressing, and asset integration within a team workflow.
End-to-end 3D production covering modelling, surfacing, lighting, and compositing. Delivered production-quality shots under strict deadlines.
Capstone collaborative project simulating a real studio pipeline. Led environment and hard surface modelling across multiple sequences.
Collection of organic and hard surface sculpts created across three terms of digital sculpting coursework. Achieved 100% in Digital Sculpting 1.
Showcase of detailed, production-ready 3D environments built during specialisation coursework — interiors, exteriors, and set extensions.
Lighting and look development studies demonstrating mood, atmosphere, and cinematic rendering across various scene types.
Skills & Tools
Education
Vancouver Film School
Intensive 12-month program (61.5 credits, equivalent to Associate's Degree) covering the complete 3D pipeline. Specialised in environment modelling. Three terms of collaborative Team Project Development simulating real studio pipeline work.
Dr. A.P.J. Abdul Kalam Technical University
ABES Engineering College, Ghaziabad, UP, India. First Division. Developed strong spatial reasoning, structural analysis, and technical drafting skills directly applicable to 3D environment and hard surface modelling.
Contact
Looking for a 3D artist to join your team? I'm open to internships, junior roles, and collaborative projects in 3D and VFX.
Location
Vancouver, BC, Canada